Files
axyz/include/Engine/Core/Transform.h
T
Jace 627108c6ee Fixes for #30
# Conflicts:
#	src/Game/Game.cpp
2016-01-14 18:15:38 +01:00

17 lines
349 B
C++

#ifndef Transform_h__
#define Transform_h__
#include "../GLM.h"
#include "World.h"
namespace Transform
{
glm::vec3 AbsolutePosition(World* world, EntityID entity);
glm::quat AbsoluteOrientation(World* world, EntityID entity);
glm::vec3 AbsoluteScale(World* world, EntityID entity);
glm::mat4 ModelMatrix(EntityID entity, World* world);
}
#endif