84 lines
1.1 KiB
INI
84 lines
1.1 KiB
INI
[Debug]
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LogLevel=1
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LoadMap=
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; if true -> Pool allocation is not used when calling Allocate/Free, just use regular dynamic allocation.
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; if false -> Use pool allocation.
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DisableMemoryPool=false
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RespawnTime = -1.0
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EditorEnabled=false
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OutOfBodyExperience=false
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[Editor]
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CameraSpeed=3
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[Video]
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Fullscreen=false
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VSYNC=false
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Width=1280
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Height=720
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FOV=45
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[Networking]
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StartNetwork=false
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IsServer=false
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Name=Bob
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Address=127.0.0.1
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Port=27666
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MaxConnections=8
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SnapshotInterval=0.05
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SendInputIntervalMs=33
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PingIntervalMs= 1000
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TimeoutMs=15000
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[Multithreading]
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ResourceLoading=true
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[Sound]
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BGMVolume=1.0
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SFXVolume=1.0
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Announcer=female
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[SSAO]
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Quality=0
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[SSAO1]
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Radius=1.0
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Bias=0.02
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Contrast=1.5
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Intensity=1.0
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NumSamples=8
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NumTurns=3
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NumIterations=5
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TextureQuality=2
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[SSAO2]
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Radius=1.0
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Bias=0.02
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Contrast=1.5
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Intensity=1.0
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NumSamples=16
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NumTurns=13
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NumIterations=9
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TextureQuality=1
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[SSAO3]
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Radius=1.0
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Bias=0.02
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Contrast=1.5
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Intensity=1.0
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NumSamples=24
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NumTurns=17
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NumIterations=9
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TextureQuality=0
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[GLOW]
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Quality=3;
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[GLOW1]
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NumIterations=5
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[GLOW2]
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NumIterations=9
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[GLOW3]
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NumIterations=13 |