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e3a44d37d29fb93747da2ee18575fb538462c40e
axyz/include/Game/Systems
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verysecrethero 13161b4f57 Merge remote-tracking branch 'origin/master' into AssaultDash
2016-02-03 15:07:19 +01:00
..
CapturePointSystem.h
Made TriggerSystem make use of Octree
2016-01-27 13:35:16 +01:00
HealthSystem.h
Instagib!
2016-01-24 23:05:52 +01:00
InterpolationSystem.h
Fixed warnings associated with Network.cpp, Client.cpp, Server.cpp and Packet.cpp.
2016-02-02 13:26:15 +01:00
LifetimeSystem.h
Weapon RayZ
2016-01-25 11:26:33 +01:00
PlayerHUD.h
HealthMeter
2016-01-23 14:53:17 +01:00
PlayerMovementSystem.h
AssaultDashCheck is now in FirstPersonInputController instead. TODO: config option, shift button, forward/backward dash
2016-02-03 11:54:14 +01:00
PlayerSpawnSystem.h
Infinite respawning for now
2016-01-23 15:06:41 +01:00
RaptorCopterSystem.h
Changed System to take World through constructor and store it instead, cause it makes more sense.
2016-01-18 23:59:33 +01:00
SpawnerSystem.h
Changed System to take World through constructor and store it instead, cause it makes more sense.
2016-01-18 23:59:33 +01:00
WeaponSystem.h
Weapon RayZ
2016-01-25 11:26:33 +01:00
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