Files
axyz/src/Engine/Rendering/TextPassState.cpp
T
viktorljung 160b7183b2 WIP
2016-01-23 18:07:07 +01:00

17 lines
301 B
C++

#include "Rendering/TextPassState.h"
TextPassState::TextPassState(GLuint frameBuffer)
{
BindFramebuffer(frameBuffer);
glEnable(GL_BLEND);
glDisable(GL_CULL_FACE);
glEnable(GL_DEPTH_TEST);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
TextPassState::~TextPassState()
{
}