Files
axyz/include/Engine/Editor/EditorSystem.h
T
2015-12-17 15:30:43 +01:00

79 lines
2.4 KiB
C++

#include <imgui/imgui.h>
#include <glm/gtx/common.hpp>
#include <boost/filesystem/path.hpp>
#include "../Core/System.h"
#include "../Core/EMousePress.h"
#include "../Core/EMouseRelease.h"
#include "../Core/EMouseMove.h"
#include "../Core/ConfigFile.h"
#include "../Input/EInputCommand.h"
#include "../Rendering/IRenderer.h"
#include "../Rendering/EPicking.h"
#include "../Core/EFileDropped.h"
#include "../Rendering/RenderQueueFactory.h"
class EditorSystem : public ImpureSystem
{
public:
EditorSystem(EventBroker* eventBroker, IRenderer* renderer);
virtual void Update(World* world, double dt) override;
private:
IRenderer* m_Renderer;
World* m_World = nullptr;
bool m_Enabled;
bool m_Visible;
std::vector<glm::vec2> m_PickingQueue;
enum class WidgetMode
{
None,
Translate,
Rotate,
Scale
} m_WidgetMode = WidgetMode::None;
enum class WidgetSpace
{
Local,
Global
} m_WidgetSpace = WidgetSpace::Global;
EntityID m_Widget = 0;
EntityID m_WidgetX = 0;
EntityID m_WidgetPlaneX = 0;
EntityID m_WidgetY = 0;
EntityID m_WidgetPlaneY = 0;
EntityID m_WidgetZ = 0;
EntityID m_WidgetPlaneZ = 0;
EntityID m_WidgetOrigin = 0;
glm::vec3 m_WidgetCurrentAxis;
float m_WidgetPickingDepth = 0.f;
EntityID m_Selection = 0;
EntityID m_LastSelection = 0;
glm::vec3 m_Position;
std::string m_LastDroppedFile;
EventRelay<EditorSystem, Events::InputCommand> m_EInputCommand;
bool OnInputCommand(const Events::InputCommand& e);
EventRelay<EditorSystem, Events::MouseRelease> m_EMouseRelease;
bool OnMouseRelease(const Events::MouseRelease& e);
EventRelay<EditorSystem, Events::MousePress> m_EMousePress;
bool OnMousePress(const Events::MousePress& e);
EventRelay<EditorSystem, Events::MouseMove> m_EMouseMove;
bool OnMouseMove(const Events::MouseMove& e);
EventRelay<EditorSystem, Events::Picking> m_EPicking;
bool OnPicking(const Events::Picking& e);
EventRelay<EditorSystem, Events::FileDropped> m_EFileDropped;
bool OnFileDropped(const Events::FileDropped& e);
void updateWidget();
void setWidgetMode(WidgetMode newMode);
void setWidgetSpace(WidgetSpace space);
void drawUI(World* world, double dt);
bool createDeleteButton(std::string componentType);
void changeParent(EntityID entity, EntityID newParent);
};