Files
axyz/include/Engine/Rendering/EAnimationBlend.h
T

22 lines
365 B
C++

#ifndef Events_AnimationBlend_h__
#define Events_AnimationBlend_h__
#include "../Core/EventBroker.h"
#include "../Core/EntityWrapper.h"
namespace Events
{
struct AnimationBlend : Event
{
EntityWrapper BlendEntity = EntityWrapper::Invalid;
double GoalWeight;
double Duration;
EntityWrapper AnimationEntity = EntityWrapper::Invalid;
};
}
#endif