Logo
Explore Help
Sign In
BTH/axyz
1
0
Fork 0
You've already forked axyz
Code Issues Pull Requests Projects Releases Wiki Activity
Files
eaea6450682e01935acff5e2bb571d629db92803
axyz/resources
T
History
Tleety eaea645068 Reflectance should now work as an inverse of the specular alpha value.
2016-03-01 11:19:44 +01:00
..
Licenses
Fixes for #34 (Licenses)
2016-01-15 17:20:11 +01:00
Schema
Fix for player teleporting to (0,0,0). Saves player previous position in CollisionSystem instead of Physics component so it won't be saved when editing Players.
2016-02-25 16:16:24 +01:00
Shaders
Reflectance should now work as an inverse of the specular alpha value.
2016-03-01 11:19:44 +01:00
DefaultConfig.ini
Hopeless attempts to fix network bugs
2016-02-12 05:17:09 +01:00
DefaultInput.ini
Added static class PerformanceTimer. Changed CMakeLists for engine to include boost timer. Added F2,F3 functions in editor. Added some timing, more to be added
2016-02-16 16:57:46 +01:00
Powered by Gitea Version: 1.26.2 Page: 47ms Template: 1ms
unavailable
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API