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f0ae36540173485b9bcbfb580e8edc5e95c3acd9
axyz
/
include
/
Engine
/
Collision
T
History
Jace
0825b10c75
Merge remote-tracking branch 'origin/master' into WeaponSystem
...
# Conflicts: # src/Game/Systems/SoundSystem.cpp
2016-02-10 19:24:35 +01:00
..
Collision.h
Frustrum octree should only get AABBs derived from Model now.
2016-02-10 16:10:41 +01:00
CollisionSystem.h
Refactored System constructor to take a struct instead of a bunch of parameters to reduce future pain and to be able to extend it with IsClient and IsServer flags.
2016-02-08 13:33:55 +01:00
EntityAABB.h
Made TriggerSystem make use of Octree
2016-01-27 13:35:16 +01:00
ETrigger.h
Made TriggerSystem make use of Octree
2016-01-27 13:35:16 +01:00
FillFrustumOctreeSystem.h
Merge remote-tracking branch 'origin/master' into WeaponSystem
2016-02-10 17:02:00 +01:00
FillOctreeSystem.h
Merge remote-tracking branch 'origin/master' into WeaponSystem
2016-02-10 17:02:00 +01:00
TriggerSystem.h
Refactored System constructor to take a struct instead of a bunch of parameters to reduce future pain and to be able to extend it with IsClient and IsServer flags.
2016-02-08 13:33:55 +01:00