Files
axyz/include/Engine/Rendering/Util/GLError.h
T
Tleety 91edab34bc PickingPass now sets state and clear it when done.
PickingState now it's own class so renderer is a bit cleaner.
2015-12-11 11:18:30 +01:00

22 lines
468 B
C++

#ifndef GLError_h__
#define GLError_h__
#include <iostream>
#include "Common.h"
inline bool _GLERROR(const char* info, const char* file, const char* func, unsigned int line)
{
GLenum error = glGetError();
if (error != GL_NO_ERROR)
{
_LOG(LOG_LEVEL_ERROR, file, func, line, "GL Error: %s, %i, %s", info, error, gluErrorString(error));
return true;
}
return false;
}
#define GLERROR(function) \
_GLERROR(function, __BASE_FILE__, __func__, __LINE__)
#endif