Files
axyz/resources/Schema/Entities/OverwatchCamera.xml
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XML

<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<Entity name="OverwatchCamera" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
<Components>
<c:RaptorCopter>
<Speed>0.014999999664723873</Speed>
<Axis X="0" Y="1" Z="0"/>
</c:RaptorCopter>
<c:Transform>
<Position X="0" Y="-30.6910019" Z="0"/>
<Orientation X="0" Y="37.056633" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="CameraAnchor">
<Components>
<c:Transform>
<Position X="66" Y="56.6180038" Z="0"/>
<Orientation X="5.89000034" Y="1.57079637" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="PickClassCameraBlue">
<Components>
<c:Camera/>
<c:Transform/>
</Components>
<Children>
<Entity name="PickTeamHUD">
<Components>
<c:Transform>
<Position X="0" Y="0" Z="-0.63500005"/>
</c:Transform>
</Components>
<Children>
<Entity name="Assault">
<Components>
<c:InputCmdButton>
<Command>PickTeam</Command>
<PressValue>1</PressValue>
</c:InputCmdButton>
<c:Transform>
<Position X="-0.312000006" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Button_1">
<Components>
<c:Button/>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<Color A="0.666666687" B="0" G="0" R="0"/>
</c:Sprite>
<c:InputCmdButton>
<Command>PickClass</Command>
<PressValue>1</PressValue>
</c:InputCmdButton>
<c:Transform>
<Scale X="0.291000009" Y="0.445000023" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="ButtonCorner_Origin">
<Components>
<c:Transform/>
</Components>
<Children>
<Entity name="BottomRight">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="0.142000005" Y="-0.21800001" Z="0.00499999989"/>
<Orientation X="0" Y="0" Z="4.71199989"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="TopRight">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="0.142000005" Y="0.217999995" Z="0.00499999989"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="BottomLeft">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="-0.142000005" Y="-0.217999995" Z="0.00499999989"/>
<Orientation X="0" Y="0" Z="3.14900017"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="TopLeft">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="-0.142000005" Y="0.217999995" Z="0.00499999989"/>
<Orientation X="0" Y="0" Z="1.5710001"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="PlayerModel">
<Components>
<c:Blend>
<Pose1>Blend</Pose1>
<Pose2></Pose2>
</c:Blend>
<c:Model>
<GlowIntensity>1.6000000238418579</GlowIntensity>
<Resource>Models/Characters/Assault/AssaultBluePose.mesh</Resource>
<Shadow>false</Shadow>
</c:Model>
<c:Transform>
<Position X="0.0250000004" Y="-0.101000004" Z="0.0530000031"/>
<Orientation X="0" Y="3.05800009" Z="0"/>
<Scale X="0.163000003" Y="0.163000003" Z="0.163000003"/>
</c:Transform>
</Components>
<Children>
<Entity name="Blend">
<Components>
<c:Animation>
<AnimationName>AssaultPoseF</AnimationName>
<Time>2.3915339445022532</Time>
<Play>true</Play>
</c:Animation>
<c:Transform/>
</Components>
<Children/>
</Entity>
<Entity name="Weapon">
<Components>
<c:BoneAttachment>
<BoneName>R_Arm_Weapon_Joint</BoneName>
</c:BoneAttachment>
<c:Model>
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.160869107" Y="1.21765196" Z="-0.151224568"/>
<Orientation X="1.90465617" Y="-0.166544378" Z="0.0701896623"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Light">
<Components>
<c:Model>
<Resource>Models/Core/UnitSphere.mesh</Resource>
<Visible>false</Visible>
</c:Model>
<c:PointLight>
<Intensity>0.30000001192092896</Intensity>
</c:PointLight>
<c:Transform>
<Position X="0" Y="0.852000058" Z="-0.534000039"/>
<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="TopText">
<Components>
<c:Transform>
<Position X="0" Y="0.186000004" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Icon">
<Components>
<c:Text>
<Content>\1</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
</c:Text>
<c:Transform>
<Position X="0.121000007" Y="0.00400000019" Z="0.00499999989"/>
<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Name">
<Components>
<c:Text>
<Content>Assault</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="-0.131000012" Y="0" Z="0.00499999989"/>
<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Health">
<Components>
<c:Text>
<Content>100</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="0.376470596" G="1.09803927" R="0.564705908"/>
<Alignment>
<Right/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.103" Y="0" Z="0.00499999989"/>
<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Abilities">
<Components>
<c:Transform>
<Position X="0" Y="-0.137000009" Z="0.00500000035"/>
<Scale X="0.816999972" Y="0.817000031" Z="1"/>
</c:Transform>
</Components>
<Children>
<Entity name="Boost">
<Components>
<c:Transform>
<Position X="-0.0920000076" Y="-0.0400000028" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Name">
<Components>
<c:Text>
<Content>Team Speed Boost</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1.56862748" G="1" R="1"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.0200000014" Y="0" Z="0.00499999989"/>
<Scale X="0.0209999997" Y="0.0210000016" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Icon">
<Components>
<c:Text>
<Content>\1</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1.56862748" G="1" R="1"/>
</c:Text>
<c:Transform>
<Position X="0.00400000019" Y="0" Z="0.00499999989"/>
<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Weapons">
<Components>
<c:Transform>
<Position X="-0.114000008" Y="-0.0690000057" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Primary">
<Components>
<c:Text>
<Content>\4</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1.56862748" G="1" R="1.17647064"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.029000001" Y="-0.00800000038" Z="0.00499999989"/>
<Scale X="0.0209999997" Y="0.0210000016" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Secondary">
<Components>
<c:Text>
<Content>\7</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1.56862748" G="1" R="1.17647064"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.151000008" Y="-0.00800000038" Z="0.00499999989"/>
<Scale X="0.0209999997" Y="0.0210000016" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Unique">
<Components>
<c:Transform/>
</Components>
<Children>
<Entity name="Dash">
<Components>
<c:Transform>
<Position X="-0.0920000076" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Name">
<Components>
<c:Text>
<Content>Dash</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1" G="1.17647064" R="1"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.029000001" Y="-0.00600000005" Z="0.00499999989"/>
<Scale X="0.0209999997" Y="0.0210000016" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Icon">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Icons/Abilities/Square/Superman-01.png</DiffuseTexture>
<Color A="1" B="1" G="1.17647064" R="1"/>
</c:Sprite>
<c:Transform>
<Orientation X="0" Y="0" Z="1.57000005"/>
<Scale X="0.0540000014" Y="0.0540000014" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Jump">
<Components>
<c:Transform>
<Position X="0.00800000038" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Icon">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Icons/Shoe-01.png</DiffuseTexture>
<Color A="1" B="1" G="1.17647064" R="1"/>
</c:Sprite>
<c:Transform>
<Scale X="0.0250000004" Y="0.0250000004" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Name">
<Components>
<c:Text>
<Content>x2 Jump</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1" G="1.17647064" R="1"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.0190000013" Y="-0.00600000005" Z="0.00499999989"/>
<Scale X="0.0209999997" Y="0.0210000016" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="Defender">
<Components>
<c:InputCmdButton>
<Command>PickTeam</Command>
<PressValue>1</PressValue>
</c:InputCmdButton>
<c:Transform/>
</Components>
<Children>
<Entity name="Button_1">
<Components>
<c:Button/>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<Color A="0.666666687" B="0" G="0" R="0"/>
</c:Sprite>
<c:InputCmdButton>
<Command>PickClass</Command>
<PressValue>2</PressValue>
</c:InputCmdButton>
<c:Transform>
<Scale X="0.291000009" Y="0.445000023" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="ButtonCorner_Origin">
<Components>
<c:Transform/>
</Components>
<Children>
<Entity name="BottomRight">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="0.142000005" Y="-0.21800001" Z="0.00499999989"/>
<Orientation X="0" Y="0" Z="4.71199989"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="TopRight">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="0.142000005" Y="0.217999995" Z="0.00499999989"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="BottomLeft">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="-0.142000005" Y="-0.217999995" Z="0.00499999989"/>
<Orientation X="0" Y="0" Z="3.14900017"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="TopLeft">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="-0.142000005" Y="0.217999995" Z="0.00499999989"/>
<Orientation X="0" Y="0" Z="1.5710001"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="PlayerModel">
<Components>
<c:Blend>
<Pose1>Blend</Pose1>
<Pose2></Pose2>
</c:Blend>
<c:Model>
<GlowIntensity>1.6000000238418579</GlowIntensity>
<Resource>Models/Characters/Defender/DefenderBluePose.mesh</Resource>
<Shadow>false</Shadow>
</c:Model>
<c:Transform>
<Position X="0" Y="-0.101000004" Z="0.0530000031"/>
<Orientation X="0" Y="2.59800005" Z="0"/>
<Scale X="0.163000003" Y="0.163000003" Z="0.163000003"/>
</c:Transform>
</Components>
<Children>
<Entity name="Blend">
<Components>
<c:Animation>
<AnimationName>DefenderPoseF</AnimationName>
<Time>1.5583721233469809</Time>
<Play>true</Play>
</c:Animation>
<c:Transform/>
</Components>
<Children/>
</Entity>
<Entity name="Weapon">
<Components>
<c:BoneAttachment>
<BoneName>R_Arm_Weapon_Joint</BoneName>
</c:BoneAttachment>
<c:Model>
<Resource>Models/Weapons/Blue/DefenderWeaponBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.19607465" Y="0.705387294" Z="0.027300721"/>
<Orientation X="-1.39242768" Y="-0.0973876044" Z="0.332219124"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Light">
<Components>
<c:Model>
<Resource>Models/Core/UnitSphere.mesh</Resource>
<Visible>false</Visible>
</c:Model>
<c:PointLight>
<Intensity>0.30000001192092896</Intensity>
</c:PointLight>
<c:Transform>
<Position X="0" Y="0.852000058" Z="-0.534000039"/>
<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="TopText">
<Components>
<c:Transform>
<Position X="0" Y="0.186000004" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Icon">
<Components>
<c:Text>
<Content>\2</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
</c:Text>
<c:Transform>
<Position X="0.121000007" Y="0.00400000019" Z="0.00499999989"/>
<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Name">
<Components>
<c:Text>
<Content>Defender</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="-0.131000012" Y="0" Z="0.00499999989"/>
<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Health">
<Components>
<c:Text>
<Content>150</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="0.376470596" G="1.09803927" R="0.564705908"/>
<Alignment>
<Right/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.103000008" Y="0" Z="0.00499999989"/>
<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Abilities">
<Components>
<c:Transform>
<Position X="0" Y="-0.137000009" Z="0.00500000035"/>
<Scale X="0.816999972" Y="0.817000031" Z="1"/>
</c:Transform>
</Components>
<Children>
<Entity name="Boost">
<Components>
<c:Transform>
<Position X="-0.0920000076" Y="-0.0400000028" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Name">
<Components>
<c:Text>
<Content>Team Shield Boost</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1.56862748" G="1" R="1"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.0200000014" Y="0" Z="0.00499999989"/>
<Scale X="0.0209999997" Y="0.0210000016" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Icon">
<Components>
<c:Text>
<Content>\2</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1.56862748" G="1" R="1"/>
</c:Text>
<c:Transform>
<Position X="0.00400000019" Y="0" Z="0.00499999989"/>
<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Weapons">
<Components>
<c:Transform>
<Position X="-0.114000008" Y="-0.0690000057" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Primary">
<Components>
<c:Text>
<Content>\5</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1.56862748" G="1" R="1.17647064"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.0329999998" Y="-0.0170000009" Z="0.00499999989"/>
<Scale X="0.0370000005" Y="0.0370000005" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Secondary">
<Components>
<c:Text>
<Content>\7</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1.56862748" G="1" R="1.17647064"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.151000008" Y="-0.00800000038" Z="0.00499999989"/>
<Scale X="0.0209999997" Y="0.0210000016" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Unique">
<Components>
<c:Transform/>
</Components>
<Children>
<Entity name="Shield">
<Components>
<c:Transform>
<Position X="-0.077000007" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Name">
<Components>
<c:Text>
<Content>Personal Shield</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1" G="1.17647064" R="1"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.0200000014" Y="-0.00600000005" Z="0.00499999989"/>
<Scale X="0.0209999997" Y="0.0210000016" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Icon">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Icons/Abilities/Square/SheildDots-01.png</DiffuseTexture>
<Color A="1" B="1" G="1.17647064" R="1"/>
</c:Sprite>
<c:Transform>
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<Entity name="Weapon">
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<c:Text>
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<Position X="0.0190000013" Y="-0.00600000005" Z="0.00499999989"/>
<Scale X="0.0209999997" Y="0.0210000016" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="Defender">
<Components>
<c:InputCmdButton>
<Command>PickTeam</Command>
<PressValue>1</PressValue>
</c:InputCmdButton>
<c:Transform/>
</Components>
<Children>
<Entity name="Button_1">
<Components>
<c:Button/>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<Color A="0.666666687" B="0" G="0" R="0"/>
</c:Sprite>
<c:InputCmdButton>
<Command>PickClass</Command>
<PressValue>2</PressValue>
</c:InputCmdButton>
<c:Transform>
<Scale X="0.291000009" Y="0.445000023" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="ButtonCorner_Origin">
<Components>
<c:Transform/>
</Components>
<Children>
<Entity name="BottomRight">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="0.142000005" Y="-0.21800001" Z="0.00499999989"/>
<Orientation X="0" Y="0" Z="4.71199989"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="TopRight">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="0.142000005" Y="0.217999995" Z="0.00499999989"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="BottomLeft">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="-0.142000005" Y="-0.217999995" Z="0.00499999989"/>
<Orientation X="0" Y="0" Z="3.14900017"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="TopLeft">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="-0.142000005" Y="0.217999995" Z="0.00499999989"/>
<Orientation X="0" Y="0" Z="1.5710001"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="PlayerModel">
<Components>
<c:Blend>
<Pose1>Blend</Pose1>
<Pose2></Pose2>
</c:Blend>
<c:Model>
<GlowIntensity>1.6000000238418579</GlowIntensity>
<Resource>Models/Characters/Defender/DefenderRedPose.mesh</Resource>
<Shadow>false</Shadow>
</c:Model>
<c:Transform>
<Position X="0" Y="-0.101000004" Z="0.0530000031"/>
<Orientation X="0" Y="2.59800005" Z="0"/>
<Scale X="0.163000003" Y="0.163000003" Z="0.163000003"/>
</c:Transform>
</Components>
<Children>
<Entity name="Blend">
<Components>
<c:Animation>
<AnimationName>DefenderPoseF</AnimationName>
<Time>1.213854831703582</Time>
<Play>true</Play>
</c:Animation>
<c:Transform/>
</Components>
<Children/>
</Entity>
<Entity name="Weapon">
<Components>
<c:BoneAttachment>
<BoneName>R_Arm_Weapon_Joint</BoneName>
</c:BoneAttachment>
<c:Model>
<Resource>Models/Weapons/Red/DefenderWeaponRed.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.195825815" Y="0.70610863" Z="0.0287085027"/>
<Orientation X="-1.39242768" Y="-0.097387448" Z="0.332219332"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Light">
<Components>
<c:Model>
<Resource>Models/Core/UnitSphere.mesh</Resource>
<Visible>false</Visible>
</c:Model>
<c:PointLight>
<Intensity>0.30000001192092896</Intensity>
</c:PointLight>
<c:Transform>
<Position X="0" Y="0.852000058" Z="-0.534000039"/>
<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="TopText">
<Components>
<c:Transform>
<Position X="0" Y="0.186000004" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Icon">
<Components>
<c:Text>
<Content>\2</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
</c:Text>
<c:Transform>
<Position X="0.121000007" Y="0.00400000019" Z="0.00499999989"/>
<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Name">
<Components>
<c:Text>
<Content>Defender</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="-0.131000012" Y="0" Z="0.00499999989"/>
<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Health">
<Components>
<c:Text>
<Content>150</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="0.376470596" G="1.09803927" R="0.564705908"/>
<Alignment>
<Right/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.103000008" Y="0" Z="0.00499999989"/>
<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
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</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Abilities">
<Components>
<c:Transform>
<Position X="0" Y="-0.137000009" Z="0.00500000035"/>
<Scale X="0.816999972" Y="0.817000031" Z="1"/>
</c:Transform>
</Components>
<Children>
<Entity name="Boost">
<Components>
<c:Transform>
<Position X="-0.0920000076" Y="-0.0400000028" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Name">
<Components>
<c:Text>
<Content>Team Shield Boost</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1" G="1" R="1.56862748"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.0200000014" Y="0" Z="0.00499999989"/>
<Scale X="0.0209999997" Y="0.0210000016" Z="1"/>
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</Components>
<Children/>
</Entity>
<Entity name="Icon">
<Components>
<c:Text>
<Content>\2</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1" G="1" R="1.56862748"/>
</c:Text>
<c:Transform>
<Position X="0.00400000019" Y="0" Z="0.00499999989"/>
<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
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</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Weapons">
<Components>
<c:Transform>
<Position X="-0.114000008" Y="-0.0690000057" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Primary">
<Components>
<c:Text>
<Content>\5</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1.56862748" G="1" R="1.17647064"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.0329999998" Y="-0.0170000009" Z="0.00499999989"/>
<Scale X="0.0370000005" Y="0.0370000005" Z="1"/>
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</Components>
<Children/>
</Entity>
<Entity name="Secondary">
<Components>
<c:Text>
<Content>\7</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1.56862748" G="1" R="1.17647064"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.151000008" Y="-0.00800000038" Z="0.00499999989"/>
<Scale X="0.0209999997" Y="0.0210000016" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Unique">
<Components>
<c:Transform/>
</Components>
<Children>
<Entity name="Shield">
<Components>
<c:Transform>
<Position X="-0.077000007" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Name">
<Components>
<c:Text>
<Content>Personal Shield</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1" G="1.17647064" R="1"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.0200000014" Y="-0.00600000005" Z="0.00499999989"/>
<Scale X="0.0209999997" Y="0.0210000016" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Icon">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Icons/Abilities/Square/SheildDots-01.png</DiffuseTexture>
<Color A="1" B="1" G="1.17647064" R="1"/>
</c:Sprite>
<c:Transform>
<Orientation X="0" Y="0" Z="1.57000005"/>
<Scale X="0.0240000002" Y="0.0240000002" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
<Entity name="Sniper">
<Components>
<c:InputCmdButton>
<Command>PickTeam</Command>
<PressValue>1</PressValue>
</c:InputCmdButton>
<c:Transform>
<Position X="0.312000006" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Button_1">
<Components>
<c:Button/>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
<Color A="0.666666687" B="0" G="0" R="0"/>
</c:Sprite>
<c:InputCmdButton>
<Command>PickClass</Command>
<PressValue>3</PressValue>
</c:InputCmdButton>
<c:Transform>
<Scale X="0.291000009" Y="0.445000023" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="ButtonCorner_Origin">
<Components>
<c:Transform/>
</Components>
<Children>
<Entity name="BottomLeft">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="-0.142000005" Y="-0.217999995" Z="0.00499999989"/>
<Orientation X="0" Y="0" Z="3.14900017"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="BottomRight">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="0.142000005" Y="-0.21800001" Z="0.00499999989"/>
<Orientation X="0" Y="0" Z="4.71199989"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="TopRight">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="0.142000005" Y="0.217999995" Z="0.00499999989"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="TopLeft">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/HUD/ButtonCorner_16.png</DiffuseTexture>
<Linear>false</Linear>
</c:Sprite>
<c:Transform>
<Position X="-0.142000005" Y="0.217999995" Z="0.00499999989"/>
<Orientation X="0" Y="0" Z="1.5710001"/>
<Scale X="0.00499999989" Y="0.00499999989" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="PlayerModel">
<Components>
<c:Blend>
<Pose1>Blend</Pose1>
<Pose2></Pose2>
</c:Blend>
<c:Model>
<GlowIntensity>1.6000000238418579</GlowIntensity>
<Resource>Models/Characters/Sniper/SniperRedPose.mesh</Resource>
<Shadow>false</Shadow>
</c:Model>
<c:Transform>
<Position X="-0.0300000012" Y="-0.101000004" Z="0.0530000031"/>
<Orientation X="0" Y="2.19800019" Z="0"/>
<Scale X="0.163000003" Y="0.163000003" Z="0.163000003"/>
</c:Transform>
</Components>
<Children>
<Entity name="Blend">
<Components>
<c:Animation>
<AnimationName>SniperPoseF</AnimationName>
<Time>1.1306788315585941</Time>
<Play>true</Play>
</c:Animation>
<c:Transform/>
</Components>
<Children/>
</Entity>
<Entity name="Weapon">
<Components>
<c:BoneAttachment>
<BoneName>R_Arm_Weapon_Joint</BoneName>
</c:BoneAttachment>
<c:Model>
<Resource>Models/Weapons/Red/SecondaryWeaponRed.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="-0.0454485118" Y="1.06508994" Z="-0.12548466"/>
<Orientation X="-1.5053376" Y="1.34000039" Z="-1.34724426"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Light">
<Components>
<c:Model>
<Resource>Models/Core/UnitSphere.mesh</Resource>
<Visible>false</Visible>
</c:Model>
<c:PointLight>
<Intensity>0.30000001192092896</Intensity>
</c:PointLight>
<c:Transform>
<Position X="0" Y="0.852000058" Z="-0.534000039"/>
<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="TopText">
<Components>
<c:Transform>
<Position X="0" Y="0.186000004" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Icon">
<Components>
<c:Text>
<Content>\3</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
</c:Text>
<c:Transform>
<Position X="0.121000007" Y="0.00400000019" Z="0.00499999989"/>
<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Name">
<Components>
<c:Text>
<Content>Sniper</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="-0.131000012" Y="0" Z="0.00499999989"/>
<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Health">
<Components>
<c:Text>
<Content>100</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="0.376470596" G="1.09803927" R="0.564705908"/>
<Alignment>
<Right/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.103000008" Y="0" Z="0.00499999989"/>
<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
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</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Abilities">
<Components>
<c:Transform>
<Position X="0" Y="-0.137000009" Z="0.00500000035"/>
<Scale X="0.816999972" Y="0.817000031" Z="1"/>
</c:Transform>
</Components>
<Children>
<Entity name="Boost">
<Components>
<c:Transform>
<Position X="-0.122000009" Y="-0.0400000028" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Name">
<Components>
<c:Text>
<Content>Team Accuracy Boost</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1" G="1" R="1.56862748"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
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<Scale X="0.0209999997" Y="0.0210000016" Z="1"/>
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</Components>
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</Entity>
<Entity name="Icon">
<Components>
<c:Text>
<Content>\3</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1" G="1" R="1.56862748"/>
</c:Text>
<c:Transform>
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<Scale X="0.0300000012" Y="0.0299999993" Z="1"/>
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</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Weapons">
<Components>
<c:Transform>
<Position X="-0.121000007" Y="-0.0690000057" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Primary">
<Components>
<c:Text>
<Content>\6</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1.56862748" G="1" R="1.17647064"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
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<Scale X="0.0210000016" Y="0.0209999997" Z="1"/>
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</Components>
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</Entity>
<Entity name="Secondary">
<Components>
<c:Text>
<Content>\7</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1.56862748" G="1" R="1.17647064"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.151000008" Y="-0.00800000038" Z="0.00499999989"/>
<Scale X="0.0209999997" Y="0.0210000016" Z="1"/>
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</Components>
<Children/>
</Entity>
</Children>
</Entity>
<Entity name="Unique">
<Components>
<c:Transform/>
</Components>
<Children>
<Entity name="Sprint">
<Components>
<c:Transform>
<Position X="-0.0480000004" Y="0" Z="0"/>
</c:Transform>
</Components>
<Children>
<Entity name="Name">
<Components>
<c:Text>
<Content>Sprint</Content>
<Resource>Fonts/Hind-Edited.otf,64</Resource>
<Color A="1" B="1" G="1.17647064" R="1"/>
<Alignment>
<Left/>
</Alignment>
</c:Text>
<c:Transform>
<Position X="0.0200000014" Y="-0.00600000005" Z="0.00499999989"/>
<Scale X="0.0209999997" Y="0.0210000016" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
<Entity name="Icon">
<Components>
<c:Sprite>
<Model>Models/Core/UnitQuad.mesh</Model>
<GlowMap></GlowMap>
<DiffuseTexture>Textures/Icons/Abilities/Square/Dash-01.png</DiffuseTexture>
<Color A="1" B="1" G="1.17647064" R="1"/>
</c:Sprite>
<c:Transform>
<Orientation X="0" Y="0" Z="1.57000005"/>
<Scale X="0.0240000002" Y="0.0240000002" Z="1"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>
</Children>
</Entity>