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f8f536802fab28c0bed29bfd6feccc6f3eacc98b
axyz/include/Game/Events
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Jocke c544f349fd The logic for removing the world is working but when we send the map again the clients memory usage goes crazy.
2016-03-12 17:49:50 +01:00
..
EDashAbility.h
Dash effect now working over network, by sending events. Similar to jump effect.
2016-03-02 16:48:38 +01:00
EDoubleJump.h
Double jump is now working.
2016-02-23 18:24:46 +01:00
EReset.h
The logic for removing the world is working but when we send the map again the clients memory usage goes crazy.
2016-03-12 17:49:50 +01:00
ESpawnerSpawn.h
Spawner, SpawnPoint and PlayerSpawn components, and base work on their systems
2016-01-15 18:32:47 +01:00
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