Files
axyz/include/Engine/Rendering/ESetCamera.h
T

24 lines
291 B
C++

#ifndef Events_SetCamera_h__
#define Events_SetCamera_h__
#include "../Core/EventBroker.h"
#include "../Core/Entity.h"
namespace Events
{
/** Thrown Every frame, use functions to pick*/
struct SetCamera : Event
{
public:
SetCamera() { };
EntityID Entity;
private:
};
}
#endif