You can now fire selected units with S
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@@ -121,7 +121,14 @@
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="images\Shot.bmp">
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<Compile Include="images\Shot2.bmp">
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<Name>Shot2</Name>
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<Importer>TextureImporter</Importer>
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<Processor>TextureProcessor</Processor>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="images\FireBall.PNG">
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<Name>Shot</Name>
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<Importer>TextureImporter</Importer>
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<Processor>TextureProcessor</Processor>
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After Width: | Height: | Size: 1.5 KiB |
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Before Width: | Height: | Size: 222 B After Width: | Height: | Size: 222 B |
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