diff --git a/DepthsBelow/DepthsBelow/MouseInput.cs b/DepthsBelow/DepthsBelow/MouseInput.cs
index ceb64f4..e8cfe4e 100755
--- a/DepthsBelow/DepthsBelow/MouseInput.cs
+++ b/DepthsBelow/DepthsBelow/MouseInput.cs
@@ -84,7 +84,9 @@ namespace DepthsBelow
{
MouseState = ms,
Time = gameTime.TotalGameTime
- };
+ };
+
+ //Console.WriteLine(Grid.GridToWorld(new Point()));
bool handledByUI = GUIManager.RaiseAt("OnClick", mouseEvent, new Point(ms.X, ms.Y));
diff --git a/DepthsBelow/DepthsBelowContent/maps/prototyp.tmx b/DepthsBelow/DepthsBelowContent/maps/prototyp.tmx
index e5a0be8..56828d1 100755
--- a/DepthsBelow/DepthsBelowContent/maps/prototyp.tmx
+++ b/DepthsBelow/DepthsBelowContent/maps/prototyp.tmx
@@ -1,38 +1,68 @@
-
-
+
+