Merge branch 'master' into astar
Conflicts: DepthsBelow/DepthsBelow/Core.cs DepthsBelow/DepthsBelow/MouseInput.cs DepthsBelow/DepthsBelowContent/maps/Cave.Level1.tmx
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@@ -89,6 +89,7 @@
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<Name>Cave.Level1</Name>
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<Processor>MapProcessor</Processor>
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<Importer>TmxImporter</Importer>
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<SubType>Designer</SubType>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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@@ -214,4 +214,11 @@
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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</data>
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</layer>
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<objectgroup name="Object Layer 1" width="100" height="100">
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<object name="Spawn1" type="SquadStart" gid="143" x="288" y="256"/>
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<object name="Spawn2" type="SquadStart" gid="143" x="288" y="192"/>
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<object name="Spawn4" type="SquadStart" gid="143" x="224" y="160"/>
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<object name="Spawn3" type="SquadStart" gid="143" x="224" y="224"/>
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<object name="Spawn5" type="SquadStart" gid="143" x="160" y="192"/>
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</objectgroup>
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</map>
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