diff --git a/DepthsBelow/DepthsBelow/Soldier.cs b/DepthsBelow/DepthsBelow/Soldier.cs index f9911de..76a014c 100644 --- a/DepthsBelow/DepthsBelow/Soldier.cs +++ b/DepthsBelow/DepthsBelow/Soldier.cs @@ -17,7 +17,7 @@ namespace DepthsBelow public Soldier(Core core) : base(core) { if (Texture == null) - LoadContent(game); + LoadContent(core); pixelTransform.Origin = new Vector2(16, 16); @@ -38,9 +38,9 @@ namespace DepthsBelow } } - public static void LoadContent(Core game) + public static void LoadContent(Core core) { - Texture = game.Content.Load("images/soldier2"); + Texture = core.Content.Load("images/soldier2"); } public override void Update(GameTime gameTime)