From 533c4b971226fb02696eb95afea1d777ba7296ef Mon Sep 17 00:00:00 2001 From: Simon Holmberg Date: Thu, 27 Sep 2012 19:31:34 +0200 Subject: [PATCH] Base Entity keeps track of core --- DepthsBelow/DepthsBelow/Soldier.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/DepthsBelow/DepthsBelow/Soldier.cs b/DepthsBelow/DepthsBelow/Soldier.cs index f9911de..76a014c 100644 --- a/DepthsBelow/DepthsBelow/Soldier.cs +++ b/DepthsBelow/DepthsBelow/Soldier.cs @@ -17,7 +17,7 @@ namespace DepthsBelow public Soldier(Core core) : base(core) { if (Texture == null) - LoadContent(game); + LoadContent(core); pixelTransform.Origin = new Vector2(16, 16); @@ -38,9 +38,9 @@ namespace DepthsBelow } } - public static void LoadContent(Core game) + public static void LoadContent(Core core) { - Texture = game.Content.Load("images/soldier2"); + Texture = core.Content.Load("images/soldier2"); } public override void Update(GameTime gameTime)