diff --git a/DepthsBelow/DepthsBelow/Map.cs b/DepthsBelow/DepthsBelow/Map.cs
index b3618d3..0ec34f0 100755
--- a/DepthsBelow/DepthsBelow/Map.cs
+++ b/DepthsBelow/DepthsBelow/Map.cs
@@ -15,6 +15,7 @@ namespace DepthsBelow
{
public int Width;
public int Height;
+ public string Name;
public Tile[] Tiles;
}
@@ -28,6 +29,9 @@ namespace DepthsBelow
{
foreach (var layer in Layers)
{
+ if (layer.Name == "Collision")
+ continue;
+
for (int y = 0; y < layer.Height; y++)
{
for (int x = 0; x < layer.Width; x++)
diff --git a/DepthsBelow/DepthsBelowContent/DepthsBelowContent.contentproj b/DepthsBelow/DepthsBelowContent/DepthsBelowContent.contentproj
index 2e70a1d..47bf06b 100644
--- a/DepthsBelow/DepthsBelowContent/DepthsBelowContent.contentproj
+++ b/DepthsBelow/DepthsBelowContent/DepthsBelowContent.contentproj
@@ -77,6 +77,13 @@
TextureProcessor
+
+
+ collision
+ TextureImporter
+ TextureProcessor
+
+