diff --git a/DepthsBelow/DepthsBelow/Map.cs b/DepthsBelow/DepthsBelow/Map.cs index b3618d3..0ec34f0 100755 --- a/DepthsBelow/DepthsBelow/Map.cs +++ b/DepthsBelow/DepthsBelow/Map.cs @@ -15,6 +15,7 @@ namespace DepthsBelow { public int Width; public int Height; + public string Name; public Tile[] Tiles; } @@ -28,6 +29,9 @@ namespace DepthsBelow { foreach (var layer in Layers) { + if (layer.Name == "Collision") + continue; + for (int y = 0; y < layer.Height; y++) { for (int x = 0; x < layer.Width; x++) diff --git a/DepthsBelow/DepthsBelowContent/DepthsBelowContent.contentproj b/DepthsBelow/DepthsBelowContent/DepthsBelowContent.contentproj index 2e70a1d..47bf06b 100644 --- a/DepthsBelow/DepthsBelowContent/DepthsBelowContent.contentproj +++ b/DepthsBelow/DepthsBelowContent/DepthsBelowContent.contentproj @@ -77,6 +77,13 @@ TextureProcessor + + + collision + TextureImporter + TextureProcessor + +