diff --git a/DepthsBelow/DepthsBelow/MouseInput.cs b/DepthsBelow/DepthsBelow/MouseInput.cs index 55eba13..4dce4b4 100644 --- a/DepthsBelow/DepthsBelow/MouseInput.cs +++ b/DepthsBelow/DepthsBelow/MouseInput.cs @@ -71,7 +71,7 @@ namespace DepthsBelow currentGrid.X = Convert.ToInt32(currentGrid.X); currentGrid.Y = Convert.ToInt32(currentGrid.Y); Vector2 currentScreen = Grid.GridToScreen(currentGrid); - gridRectangle = new Rectangle((int)currentScreen.X, (int)currentScreen.Y, Grid.TileSize, Grid.TileSize; + gridRectangle = new Rectangle((int)currentScreen.X, (int)currentScreen.Y, Grid.TileSize, Grid.TileSize); lastMouseState = ms; }