Oh my god

This commit is contained in:
2012-09-19 16:13:10 +02:00
3 changed files with 175 additions and 176 deletions
@@ -14,14 +14,14 @@ namespace DepthsBelow
/// <summary>
/// This is the main type for your game
/// </summary>
public class Game1 : Microsoft.Xna.Framework.Game
public class Core : Microsoft.Xna.Framework.Game
{
GraphicsDeviceManager graphics;
SpriteBatch spriteBatch;
Soldier soldier;
public Game1()
public Core()
{
graphics = new GraphicsDeviceManager(this);
Content.RootDirectory = "Content";
@@ -30,7 +30,6 @@ namespace DepthsBelow
graphics.PreferredBackBufferHeight = 720;
graphics.IsFullScreen = true;
this.IsMouseVisible = true;
}
+1 -1
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@@ -10,7 +10,7 @@ namespace DepthsBelow
/// </summary>
static void Main(string[] args)
{
using (Game1 game = new Game1())
using (Core game = new Core())
{
game.Run();
}
+3 -3
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@@ -12,18 +12,18 @@ namespace DepthsBelow
{
class Soldier : Entity
{
Game1 game;
Core game;
static Texture2D Texture;
// Components
TransformComponent transform;
static public void LoadContent(Game1 game)
static public void LoadContent(Core game)
{
Texture = game.Content.Load<Texture2D>("images/soldier");
}
public Soldier(Game1 game)
public Soldier(Core game)
{
if (Texture == null)
LoadContent(game);