Executable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Microsoft.Xna.Framework;
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using Krypton.Common;
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namespace Krypton.Lights
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{
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public interface ILight2D
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{
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BoundingRect Bounds { get; }
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void Draw(KryptonRenderHelper renderHelper, List<ShadowHull> hulls);
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}
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}
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