Executable
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Microsoft.Xna.Framework;
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namespace Krypton
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{
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/// <summary>
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/// A two dimensional point with normal
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/// </summary>
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public struct ShadowHullPoint
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{
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/// <summary>
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/// Creates a new Shadow Hull Point
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/// </summary>
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/// <param name="position">The position of the point</param>
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/// <param name="normal">The normal of the side which the point helps represent</param>
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public ShadowHullPoint(Vector2 position, Vector2 normal)
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{
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this.Position = position;
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this.Normal = normal;
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}
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/// <summary>
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/// The position of the point
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/// </summary>
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public Vector2 Position;
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/// <summary>
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/// The normal of the side of the shadow hull of which the point helps represent
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/// </summary>
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public Vector2 Normal;
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}
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}
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