fixup! GridTransform.ToScreen -> ToWorld

This commit is contained in:
Simon Holmberg
2012-09-28 12:24:18 +02:00
parent a097c2fbf8
commit a1527e745b
+4 -4
View File
@@ -71,13 +71,13 @@ namespace DepthsBelow
lastKeyboardState = ks;
int speed = 2;
if (pixelTransform.X < gridTransform.ToScreen().X)
if (pixelTransform.X < gridTransform.ToWorld().X)
pixelTransform.X += speed;
else if (pixelTransform.X > gridTransform.ToScreen().X)
else if (pixelTransform.X > gridTransform.ToWorld().X)
pixelTransform.X -= speed;
else if (pixelTransform.Y < gridTransform.ToScreen().Y)
else if (pixelTransform.Y < gridTransform.ToWorld().Y)
pixelTransform.Y += speed;
else if (pixelTransform.Y > gridTransform.ToScreen().Y)
else if (pixelTransform.Y > gridTransform.ToWorld().Y)
pixelTransform.Y -= speed;
}
}