Renamed MouseControl to MouseInput

This commit is contained in:
2012-09-25 13:19:17 +02:00
parent d52f1e5ef5
commit abf63b5f1d
3 changed files with 366 additions and 366 deletions
+2 -2
View File
@@ -20,7 +20,7 @@ namespace DepthsBelow
SpriteBatch spriteBatch; SpriteBatch spriteBatch;
public Camera camera; public Camera camera;
MouseControl mouse; MouseInput mouse;
Soldier soldier; Soldier soldier;
public Core() public Core()
@@ -61,7 +61,7 @@ namespace DepthsBelow
Soldier.LoadContent(this); Soldier.LoadContent(this);
soldier = new Soldier(this); soldier = new Soldier(this);
mouse = new MouseControl(this); mouse = new MouseInput(this);
mouse.LoadContent(); mouse.LoadContent();
} }
+1 -1
View File
@@ -125,7 +125,7 @@
<Compile Include="Component\GridTransform.cs" /> <Compile Include="Component\GridTransform.cs" />
<Compile Include="Core.cs" /> <Compile Include="Core.cs" />
<Compile Include="Entity.cs" /> <Compile Include="Entity.cs" />
<Compile Include="MouseControl.cs" /> <Compile Include="MouseInput.cs" />
<Compile Include="Properties\AssemblyInfo.cs" /> <Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Program.cs" /> <Compile Include="Program.cs" />
<Compile Include="Component\SpriteRenderer.cs" /> <Compile Include="Component\SpriteRenderer.cs" />
@@ -10,14 +10,14 @@ using Microsoft.Xna.Framework.Media;
namespace DepthsBelow namespace DepthsBelow
{ {
class MouseControl class MouseInput
{ {
Core core; Core core;
MouseState lastMouseState; MouseState lastMouseState;
Rectangle selectionRectangle; Rectangle selectionRectangle;
Texture2D selectionTexture; Texture2D selectionTexture;
public MouseControl(Core core) public MouseInput(Core core)
{ {
this.core = core; this.core = core;