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@@ -234,6 +234,13 @@
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<Processor>TextureProcessor</Processor>
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<Processor>TextureProcessor</Processor>
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</Compile>
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</Compile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="images\Pineapple.png">
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<Name>Pineapple</Name>
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<Importer>TextureImporter</Importer>
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<Processor>TextureProcessor</Processor>
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</Compile>
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\$(XnaFrameworkVersion)\Microsoft.Xna.GameStudio.ContentPipeline.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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Other similar extension points exist, see Microsoft.Common.targets.
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@@ -27,6 +27,7 @@
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<object type="SquadStart" x="704" y="2720" width="32" height="32"/>
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<object type="SquadStart" x="704" y="2720" width="32" height="32"/>
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<object type="SquadStart" x="800" y="2656" width="32" height="32"/>
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<object type="SquadStart" x="800" y="2656" width="32" height="32"/>
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<object type="SquadStart" x="768" y="2720" width="32" height="32"/>
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<object type="SquadStart" x="768" y="2720" width="32" height="32"/>
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<object type="BossSpawn" x="832" y="2720" width="32" height="32"/>
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<object type="Door" x="640" y="2656" width="32" height="64"/>
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<object type="Door" x="640" y="2656" width="32" height="64"/>
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</objectgroup>
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</objectgroup>
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<layer name="Collision" width="256" height="256">
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<layer name="Collision" width="256" height="256">
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