Start the game with full Action Points...
Dang, I freaked out when the soldiers couldn't move...
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@@ -36,7 +36,7 @@ namespace DepthsBelow
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}
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}
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public int MaxActionPoints = 10;
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public int MaxActionPoints = 10;
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int actionPointsLeft = 0;
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int actionPointsLeft = 10;
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public int AP
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public int AP
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{
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{
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