Pitch of swoosh based on obstacle scale. Light fading back to blue.

This commit is contained in:
2015-06-02 00:06:52 +02:00
parent b81d60799e
commit 074b2d6348
4 changed files with 68 additions and 57 deletions
@@ -80,6 +80,7 @@ void Systems::LevelGenerationSystem::SpawnObstacle()
auto powerUp = m_World->AddComponent<Components::PowerUp>(ent, "PowerUp");
powerUp->Speed = 200.f;
powerUp->Duration = 5.f;
model->ModelFile = "Models/powerup.obj";
}