Pitch of swoosh based on obstacle scale. Light fading back to blue.

This commit is contained in:
2015-06-02 00:06:52 +02:00
parent b81d60799e
commit 074b2d6348
4 changed files with 68 additions and 57 deletions
+1
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@@ -41,6 +41,7 @@ namespace Systems
float m_basespeed;
float m_maxspeed;
float m_PowerUpTotalDuration;
float m_poweruptimeleft;
void SetPlayerLightColor(EntityID player, glm::vec3 color);