diff --git a/Escape-the-Dawn.sln b/Escape-the-Dawn.sln
index 213283c..a932c57 100644
--- a/Escape-the-Dawn.sln
+++ b/Escape-the-Dawn.sln
@@ -3,13 +3,6 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Escape-the-Dawn", "Escape-the-Dawn\Escape-the-Dawn.vcxproj", "{FE405CFA-8FCE-4867-92CF-797E73B36482}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Tests", "Tests\Tests.vcxproj", "{B9A8F4AA-BE85-45EA-84DD-652D13DD22BE}"
- ProjectSection(ProjectDependencies) = postProject
- {A9755CAA-62DC-442D-B82C-F548546CFD38} = {A9755CAA-62DC-442D-B82C-F548546CFD38}
- EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Executable", "Executable\Executable.vcxproj", "{A9755CAA-62DC-442D-B82C-F548546CFD38}"
-EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@@ -20,14 +13,6 @@ Global
{FE405CFA-8FCE-4867-92CF-797E73B36482}.Debug|Win32.Build.0 = Debug|Win32
{FE405CFA-8FCE-4867-92CF-797E73B36482}.Release|Win32.ActiveCfg = Release|Win32
{FE405CFA-8FCE-4867-92CF-797E73B36482}.Release|Win32.Build.0 = Release|Win32
- {B9A8F4AA-BE85-45EA-84DD-652D13DD22BE}.Debug|Win32.ActiveCfg = Debug|Win32
- {B9A8F4AA-BE85-45EA-84DD-652D13DD22BE}.Debug|Win32.Build.0 = Debug|Win32
- {B9A8F4AA-BE85-45EA-84DD-652D13DD22BE}.Release|Win32.ActiveCfg = Release|Win32
- {B9A8F4AA-BE85-45EA-84DD-652D13DD22BE}.Release|Win32.Build.0 = Release|Win32
- {A9755CAA-62DC-442D-B82C-F548546CFD38}.Debug|Win32.ActiveCfg = Debug|Win32
- {A9755CAA-62DC-442D-B82C-F548546CFD38}.Debug|Win32.Build.0 = Debug|Win32
- {A9755CAA-62DC-442D-B82C-F548546CFD38}.Release|Win32.ActiveCfg = Release|Win32
- {A9755CAA-62DC-442D-B82C-F548546CFD38}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/Escape-the-Dawn/Escape-the-Dawn.vcxproj b/Escape-the-Dawn/Escape-the-Dawn.vcxproj
index 6f3a242..07148a6 100644
--- a/Escape-the-Dawn/Escape-the-Dawn.vcxproj
+++ b/Escape-the-Dawn/Escape-the-Dawn.vcxproj
@@ -16,13 +16,13 @@
- StaticLibrary
+ Application
true
MultiByte
v110
- StaticLibrary
+ Application
false
true
MultiByte
@@ -65,7 +65,7 @@
true
Console
- opengl32.lib;glu32.lib;glew32sd.lib;glfw3.lib;%(AdditionalDependencies)
+ OpenAL32.lib;opengl32.lib;glu32.lib;SOIL.lib;glew32sd.lib;glfw3.lib;%(AdditionalDependencies)
@@ -90,7 +90,7 @@
false
true
true
- opengl32.lib;glu32.lib;glew32s.lib;glfw3.lib;%(AdditionalDependencies)
+ OpenAL32.lib;opengl32.lib;glu32.lib;SOIL.lib;glew32s.lib;glfw3.lib;%(AdditionalDependencies)
OpenAL32.lib;opengl32.lib;glu32.lib;SOIL.lib;glew32s.lib;glfw3.lib;
@@ -101,7 +101,9 @@
+
+
diff --git a/Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters b/Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
index 70e92ec..7752005 100644
--- a/Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
+++ b/Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
@@ -45,6 +45,8 @@
+
+
diff --git a/Escape-the-Dawn/GameWorld.cpp b/Escape-the-Dawn/GameWorld.cpp
new file mode 100644
index 0000000..98fc8f6
--- /dev/null
+++ b/Escape-the-Dawn/GameWorld.cpp
@@ -0,0 +1,87 @@
+#include "GameWorld.h"
+
+
+
+
+void GameWorld::Update(double dt)
+{
+ World::Update(dt);
+}
+
+void GameWorld::RegisterComponents()
+{
+ m_ComponentFactory.Register("Bounds", []() { return new Components::Bounds(); });
+ m_ComponentFactory.Register("Camera", []() { return new Components::Camera(); });
+ m_ComponentFactory.Register("Collision", []() { return new Components::Collision(); });
+ m_ComponentFactory.Register("DirectionalLight", []() { return new Components::DirectionalLight(); });
+ m_ComponentFactory.Register("Input", []() { return new Components::Input(); });
+ m_ComponentFactory.Register("Model", []() { return new Components::Model(); });
+ m_ComponentFactory.Register("ParticleEmitter", []() { return new Components::ParticleEmitter(); });
+ m_ComponentFactory.Register("PointLight", []() { return new Components::PointLight(); });
+ m_ComponentFactory.Register("PowerUp", []() { return new Components::PowerUp(); });
+ m_ComponentFactory.Register("SoundEmitter", []() { return new Components::SoundEmitter(); });
+ m_ComponentFactory.Register("Sprite", []() { return new Components::Sprite(); });
+ m_ComponentFactory.Register("Stat", []() { return new Components::Stat(); });
+ m_ComponentFactory.Register("Template", []() { return new Components::Template(); });
+ m_ComponentFactory.Register("Transform", []() { return new Components::Transform(); });
+}
+
+void GameWorld::RegisterSystems()
+{
+ //m_SystemFactory.Register("LevelGenerationSystem", [this]() { return new Systems::LevelGenerationSystem(this); });
+ m_SystemFactory.Register("InputSystem", [this]() { return new Systems::InputSystem(this, m_Renderer); });
+ //m_SystemFactory.Register("CollisionSystem", [this]() { return new Systems::CollisionSystem(this); });
+ //m_SystemFactory.Register("ParticleSystem", [this]() { return new Systems::ParticleSystem(this); });
+ m_SystemFactory.Register("PlayerSystem", [this]() { return new Systems::PlayerSystem(this); });
+ m_SystemFactory.Register("SoundSystem", [this]() { return new Systems::SoundSystem(this); });
+ m_SystemFactory.Register("RenderSystem", [this]() { return new Systems::RenderSystem(this, m_Renderer); });
+}
+
+void GameWorld::Initialize()
+{
+ World::Initialize();
+
+ //AddSystem("LevelGenerationSystem");
+ AddSystem("InputSystem");
+ //AddSystem("CollisionSystem");
+ //AddSystem("ParticleSystem");
+ AddSystem("PlayerSystem");
+ AddSystem("SoundSystem");
+ AddSystem("RenderSystem");
+
+ std::shared_ptr transform;
+ std::shared_ptr model;
+ std::shared_ptr camera;
+ EntityID ent;
+
+ ent = CreateEntity();
+ transform = AddComponent(ent, "Transform");
+ transform->Position = glm::vec3(0.f, 0.f, 0.f);
+ model = AddComponent(ent, "Model");
+ model->ModelFile = "ship.obj";
+ auto soundEmitter = AddComponent(ent, "SoundEmitter");
+ soundEmitter->Gain = 1;
+ soundEmitter->MaxDistance = FLT_MAX;
+ soundEmitter->ReferenceDistance = 10;
+ soundEmitter->Loop = true;
+
+ soundEmitter->Pitch = 1;
+ GetSystem("SoundSystem")->PlaySound(soundEmitter, "Sounds/hallelujah.wav");
+
+
+ ent = CreateEntity();
+ SetProperty(ent, "Name", std::string("Camera"));
+ transform = AddComponent(ent, "Transform");
+ AddComponent(ent, "Input");
+ transform->Position = glm::vec3(0.f, 2.f, 10.f);
+ camera = AddComponent(ent, "Camera");
+ camera->FOV = 45.f;
+ camera->FarClip = 1000.f;
+ camera->NearClip = 0.01f;
+ transform->Orientation = glm::angleAxis(glm::radians(25.0f),glm::vec3(1,0,0));
+}
+
+GameWorld::GameWorld(std::shared_ptr renderer) : m_Renderer(renderer), World()
+{
+
+}
diff --git a/Escape-the-Dawn/GameWorld.h b/Escape-the-Dawn/GameWorld.h
index 1628205..43ebc3c 100644
--- a/Escape-the-Dawn/GameWorld.h
+++ b/Escape-the-Dawn/GameWorld.h
@@ -42,88 +42,4 @@ private:
std::shared_ptr m_Renderer;
};
-GameWorld::GameWorld(std::shared_ptr renderer)
- : m_Renderer(renderer), World()
-{
-
-}
-
-void GameWorld::Initialize()
-{
- World::Initialize();
-
- //AddSystem("LevelGenerationSystem");
- AddSystem("InputSystem");
- //AddSystem("CollisionSystem");
- //AddSystem("ParticleSystem");
- AddSystem("PlayerSystem");
- AddSystem("SoundSystem");
- AddSystem("RenderSystem");
-
- std::shared_ptr transform;
- std::shared_ptr model;
- std::shared_ptr camera;
- EntityID ent;
-
- ent = CreateEntity();
- transform = AddComponent(ent, "Transform");
- transform->Position = glm::vec3(0.f, 0.f, 0.f);
- model = AddComponent(ent, "Model");
- model->ModelFile = "ship.obj";
- auto soundEmitter = AddComponent(ent, "SoundEmitter");
- soundEmitter->Gain = 1;
- soundEmitter->MaxDistance = FLT_MAX;
- soundEmitter->ReferenceDistance = 10;
- soundEmitter->Loop = true;
-
- soundEmitter->Pitch = 1;
- GetSystem("SoundSystem")->PlaySound(soundEmitter, "Sounds/hallelujah.wav");
-
-
- ent = CreateEntity();
- SetProperty(ent, "Name", std::string("Camera"));
- transform = AddComponent(ent, "Transform");
- AddComponent(ent, "Input");
- transform->Position = glm::vec3(0.f, 2.f, 10.f);
- camera = AddComponent(ent, "Camera");
- camera->FOV = 45.f;
- camera->FarClip = 1000.f;
- camera->NearClip = 0.01f;
- transform->Orientation = glm::angleAxis(glm::radians(25.0f),glm::vec3(1,0,0));
-}
-
-void GameWorld::RegisterSystems()
-{
- //m_SystemFactory.Register("LevelGenerationSystem", [this]() { return new Systems::LevelGenerationSystem(this); });
- m_SystemFactory.Register("InputSystem", [this]() { return new Systems::InputSystem(this, m_Renderer); });
- //m_SystemFactory.Register("CollisionSystem", [this]() { return new Systems::CollisionSystem(this); });
- //m_SystemFactory.Register("ParticleSystem", [this]() { return new Systems::ParticleSystem(this); });
- m_SystemFactory.Register("PlayerSystem", [this]() { return new Systems::PlayerSystem(this); });
- m_SystemFactory.Register("SoundSystem", [this]() { return new Systems::SoundSystem(this); });
- m_SystemFactory.Register("RenderSystem", [this]() { return new Systems::RenderSystem(this, m_Renderer); });
-}
-
-void GameWorld::RegisterComponents()
-{
- m_ComponentFactory.Register("Bounds", []() { return new Components::Bounds(); });
- m_ComponentFactory.Register("Camera", []() { return new Components::Camera(); });
- m_ComponentFactory.Register("Collision", []() { return new Components::Collision(); });
- m_ComponentFactory.Register("DirectionalLight", []() { return new Components::DirectionalLight(); });
- m_ComponentFactory.Register("Input", []() { return new Components::Input(); });
- m_ComponentFactory.Register("Model", []() { return new Components::Model(); });
- m_ComponentFactory.Register("ParticleEmitter", []() { return new Components::ParticleEmitter(); });
- m_ComponentFactory.Register("PointLight", []() { return new Components::PointLight(); });
- m_ComponentFactory.Register("PowerUp", []() { return new Components::PowerUp(); });
- m_ComponentFactory.Register("SoundEmitter", []() { return new Components::SoundEmitter(); });
- m_ComponentFactory.Register("Sprite", []() { return new Components::Sprite(); });
- m_ComponentFactory.Register("Stat", []() { return new Components::Stat(); });
- m_ComponentFactory.Register("Template", []() { return new Components::Template(); });
- m_ComponentFactory.Register("Transform", []() { return new Components::Transform(); });
-}
-
-void GameWorld::Update(double dt)
-{
- World::Update(dt);
-}
-
#endif // GameWorld_h__
diff --git a/Executable/main.cpp b/Escape-the-Dawn/main.cpp
similarity index 100%
rename from Executable/main.cpp
rename to Escape-the-Dawn/main.cpp
diff --git a/Executable/Executable.vcxproj b/Executable/Executable.vcxproj
deleted file mode 100644
index 55c1a25..0000000
--- a/Executable/Executable.vcxproj
+++ /dev/null
@@ -1,93 +0,0 @@
-
-
-
-
- Debug
- Win32
-
-
- Release
- Win32
-
-
-
- {A9755CAA-62DC-442D-B82C-F548546CFD38}
- Executable
-
-
-
- Application
- true
- v110
- MultiByte
-
-
- Application
- false
- v110
- true
- MultiByte
-
-
-
-
-
-
-
-
-
-
-
-
- $(SolutionDir)\Escape-the-Dawn;$(BOOST_ROOT);$(SolutionDir)\Libraries\openal-soft-1.15.1-bin\include;$(SolutionDir)\Libraries\SOIL\src;$(ProjectDir);$(SolutionDir)\Libraries;$(SolutionDir)\Libraries\glew-1.10.0\include;$(SolutionDir)\Libraries\glfw-3.0.4\include;$(SolutionDir)\Libraries\glm-0.9.5.2;$(IncludePath)
- $(SolutionDir)bin\
- $(SolutionName)-$(Configuration)
- $(SolutionDir)obj\$(ProjectName)\
- $(BOOST_ROOT)\lib32-msvc-11.0;$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSDK_LibraryPath_x86);
-
-
- $(SolutionDir)\Escape-the-Dawn;$(BOOST_ROOT);$(SolutionDir)\Libraries\openal-soft-1.15.1-bin\include;$(SolutionDir)\Libraries\SOIL\src;$(ProjectDir);$(SolutionDir)\Libraries;$(SolutionDir)\Libraries\glew-1.10.0\include;$(SolutionDir)\Libraries\glfw-3.0.4\include;$(SolutionDir)\Libraries\glm-0.9.5.2;$(IncludePath)
- $(SolutionDir)bin\
- $(SolutionName)-$(Configuration)
- $(SolutionDir)obj\$(ProjectName)\
- $(BOOST_ROOT)\lib32-msvc-11.0;$(VCInstallDir)lib;$(VCInstallDir)atlmfc\lib;$(WindowsSDK_LibraryPath_x86);
-
-
-
- Level3
- Disabled
- true
- GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;DEBUG;_MBCS;%(PreprocessorDefinitions)
-
-
- true
- Console
-
-
-
-
- Level3
- MaxSpeed
- true
- true
- true
- GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)
-
-
- true
- true
- true
-
-
-
-
-
-
-
- {fe405cfa-8fce-4867-92cf-797e73b36482}
-
-
-
-
-
-
\ No newline at end of file
diff --git a/Executable/Executable.vcxproj.filters b/Executable/Executable.vcxproj.filters
deleted file mode 100644
index 8755a3a..0000000
--- a/Executable/Executable.vcxproj.filters
+++ /dev/null
@@ -1,22 +0,0 @@
-
-
-
-
- {4FC737F1-C7A5-4376-A066-2A32D752A2FF}
- cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx
-
-
- {93995380-89BD-4b04-88EB-625FBE52EBFB}
- h;hpp;hxx;hm;inl;inc;xsd
-
-
- {67DA6AB6-F800-4c08-8B7A-83BB121AAD01}
- rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms
-
-
-
-
- Source Files
-
-
-
\ No newline at end of file
diff --git a/Libraries/glew-1.10.0/lib/Release/Win32/glew32s.lib b/Libraries/glew-1.10.0/lib/Release/Win32/glew32s.lib
index 660a427..5beb729 100644
Binary files a/Libraries/glew-1.10.0/lib/Release/Win32/glew32s.lib and b/Libraries/glew-1.10.0/lib/Release/Win32/glew32s.lib differ
diff --git a/Tests/Debug/boost_unit_test_framework-vc110-gd-1_55.dll b/Tests/Debug/boost_unit_test_framework-vc110-gd-1_55.dll
deleted file mode 100644
index 548d50c..0000000
Binary files a/Tests/Debug/boost_unit_test_framework-vc110-gd-1_55.dll and /dev/null differ
diff --git a/Tests/Release/boost_unit_test_framework-vc110-1_55.dll b/Tests/Release/boost_unit_test_framework-vc110-1_55.dll
deleted file mode 100644
index 492bd71..0000000
Binary files a/Tests/Release/boost_unit_test_framework-vc110-1_55.dll and /dev/null differ
diff --git a/Tests/Tests.vcxproj b/Tests/Tests.vcxproj
deleted file mode 100644
index 18b7ec3..0000000
--- a/Tests/Tests.vcxproj
+++ /dev/null
@@ -1,107 +0,0 @@
-
-
-
-
- Debug
- Win32
-
-
- Release
- Win32
-
-
-
- {B9A8F4AA-BE85-45EA-84DD-652D13DD22BE}
- Tests
-
-
-
- Application
- true
- v110
- MultiByte
-
-
- Application
- false
- v110
- true
- MultiByte
-
-
-
-
-
-
-
-
-
-
-
-
- $(SolutionDir)\Escape-the-Dawn;$(BOOST_ROOT);$(SolutionDir)\Libraries\openal-soft-1.15.1-bin\include;$(SolutionDir)\Libraries\SOIL\src;$(ProjectDir);$(SolutionDir)\Libraries;$(SolutionDir)\Libraries\glew-1.10.0\include;$(SolutionDir)\Libraries\glfw-3.0.4\include;$(SolutionDir)\Libraries\glm-0.9.5.2;$(IncludePath)
- $(BOOST_ROOT)\lib32-msvc-11.0;$(LibraryPath)
- $(ProjectDir)$(Configuration)\
- $(SolutionDir)obj\$(ProjectName)\
-
-
- $(SolutionDir)\Escape-the-Dawn;$(BOOST_ROOT);$(SolutionDir)\Libraries\openal-soft-1.15.1-bin\include;$(SolutionDir)\Libraries\SOIL\src;$(ProjectDir);$(SolutionDir)\Libraries;$(SolutionDir)\Libraries\glew-1.10.0\include;$(SolutionDir)\Libraries\glfw-3.0.4\include;$(SolutionDir)\Libraries\glm-0.9.5.2;$(IncludePath)
- $(BOOST_ROOT)\lib32-msvc-11.0;$(LibraryPath)
- $(ProjectDir)$(Configuration)\
- $(SolutionDir)obj\$(ProjectName)\
-
-
-
- Level3
- Disabled
- true
-
-
- true
- Console
- boost_unit_test_framework-vc110-gd-1_55.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
-
-
-
-
-
- "$(OutDir)$(TargetName)$(TargetExt)" --log_level=test_suite
-
-
- Running tests
-
-
-
-
- Level3
- MaxSpeed
- true
- true
- true
-
-
- true
- true
- true
- boost_unit_test_framework-vc110-1_55.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)
-
-
-
- "$(OutDir)$(TargetName)$(TargetExt)" --log_level=test_suite
-
-
- Running tests
-
-
-
-
-
-
-
- {fe405cfa-8fce-4867-92cf-797e73b36482}
-
-
-
-
-
-
\ No newline at end of file
diff --git a/Tests/Tests.vcxproj.filters b/Tests/Tests.vcxproj.filters
deleted file mode 100644
index 8755a3a..0000000
--- a/Tests/Tests.vcxproj.filters
+++ /dev/null
@@ -1,22 +0,0 @@
-
-
-
-
- {4FC737F1-C7A5-4376-A066-2A32D752A2FF}
- cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx
-
-
- {93995380-89BD-4b04-88EB-625FBE52EBFB}
- h;hpp;hxx;hm;inl;inc;xsd
-
-
- {67DA6AB6-F800-4c08-8B7A-83BB121AAD01}
- rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms
-
-
-
-
- Source Files
-
-
-
\ No newline at end of file
diff --git a/Tests/main.cpp b/Tests/main.cpp
deleted file mode 100644
index fdbaa18..0000000
--- a/Tests/main.cpp
+++ /dev/null
@@ -1,84 +0,0 @@
-#include "logging.h"
-
-#include "World.h"
-#include "GameWorld.h"
-#include "Components/Transform.h"
-
-#define BOOST_TEST_MODULE World
-#define BOOST_TEST_DYN_LINK
-#include
-
-BOOST_AUTO_TEST_CASE(Parenting)
-{
- World world;
-
- // Parenting
- EntityID ent1 = world.CreateEntity();
- BOOST_CHECK(ent1 != 0); // 0 is reserved for world
- BOOST_CHECK(ent1 == 1);
- BOOST_CHECK(world.GetEntityParent(ent1) == 0);
- EntityID ent2 = world.CreateEntity(ent1);
- BOOST_CHECK(ent2 != 0);
- BOOST_CHECK(ent2 == ent1 + 1);
- BOOST_CHECK(world.GetEntityParent(ent2) == ent1);
-}
-
-BOOST_AUTO_TEST_CASE(SceneGraphTraversal)
-{
- std::shared_ptr renderer(new Renderer());
- renderer->Initialize();
- GameWorld world(renderer);
-
- EntityID ent1 = world.CreateEntity();
- auto t1 = world.AddComponent(ent1, "Transform");
- BOOST_REQUIRE(t1 != nullptr);
- t1->Position[0] = 1.0f;
- t1->Position[1] = 1.0f;
- t1->Position[2] = 1.0f;
- EntityID ent2 = world.CreateEntity(ent1);
- auto t2 = world.AddComponent(ent2, "Transform");
- BOOST_REQUIRE(t2 != nullptr);
- t2->Position[0] = 1.0f;
- t2->Position[1] = 1.0f;
- t2->Position[2] = 1.0f;
-
- world.Update(0.0);
-
- LOG_INFO("ent1: %f %f %f", t1->Position[0], t1->Position[1], t1->Position[2]);
- LOG_INFO("ent2: %f %f %f", t2->Position[0], t2->Position[1], t2->Position[2]);
-}
-
-BOOST_AUTO_TEST_CASE(Recycling)
-{
- World world;
-
- // EntityID recycling
- EntityID ent11 = world.CreateEntity(); // 1
- world.RemoveEntity(ent11);
- EntityID ent12 = world.CreateEntity(); // 1
- BOOST_REQUIRE(ent11 == ent12);
-}
-
-BOOST_AUTO_TEST_CASE(ComponentCreation)
-{
- World world;
-
- EntityID ent = world.CreateEntity();
- BOOST_CHECK(world.AddComponent(ent, "Transform") != nullptr);
- BOOST_CHECK(world.AddComponent(ent, "Input") != nullptr);
-}
-
-BOOST_AUTO_TEST_CASE(Properties)
-{
- World world;
-
- EntityID ent = world.CreateEntity();
-
- world.SetProperty(ent, "String", std::string("derpfish"));
- world.SetProperty(ent, "Integer", 123);
- world.SetProperty(ent, "Float", 0.04f);
-
- BOOST_CHECK(world.GetProperty(ent, "String") == "derpfish");
- BOOST_CHECK(world.GetProperty(ent, "Integer") == 123);
- BOOST_CHECK(world.GetProperty(ent, "Float") == 0.04f);
-}
\ No newline at end of file