GLM... radians pls.
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@@ -9,10 +9,7 @@
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#include <memory>
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#include "OpenGL.h"
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#include <glm/glm.hpp>
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#include <glm/gtc/constants.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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#include <glm/gtc/type_ptr.hpp>
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#include "GLM.h"
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#include <cstdlib>
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#include <stack>
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