GLM... radians pls.
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@@ -1,5 +1,4 @@
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#include <GL/glew.h>
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#define GLFW_INCLUDE_GLU
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#include <GLFW/glfw3.h>
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#include <glext.h>
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#define GLM_FORCE_RADIANS
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#include <glext.h>
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