WIP - can run now tho
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@@ -33,7 +33,7 @@ public:
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void Draw();
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void DrawText();
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void AddObjectToDraw(std::vector<float>, std::vector<float>, std::vector<float>);
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void AddObjectToDraw();
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void AddTextToDraw();
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GLuint CompileShader(GLenum, std::string);
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