Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts: Escape-the-Dawn/AABB.h Escape-the-Dawn/Components/Bounds.h Escape-the-Dawn/Escape-the-Dawn.vcxproj Escape-the-Dawn/Escape-the-Dawn.vcxproj.filters
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@@ -98,9 +98,9 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="Engine.h" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="Model.cpp" />
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<ClCompile Include="Renderer\Renderer.cpp" />
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<ClCompile Include="Renderer.cpp" />
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<ClCompile Include="ShaderProgram.cpp" />
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<ClCompile Include="Systems\CollisionSystem.cpp" />
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<ClCompile Include="World.cpp" />
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<ClCompile Include="Systems\InputSystem.cpp" />
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@@ -113,9 +113,9 @@
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<ItemGroup>
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<ClInclude Include="Color.h" />
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<ClInclude Include="Component.h" />
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<ClInclude Include="ComponentFactory.h" />
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<ClInclude Include="Components\Bounds.h" />
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<ClInclude Include="Components\Camera.h" />
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<ClInclude Include="Factory.h" />
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<ClInclude Include="Components\Bounds.h" />
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<ClInclude Include="Components\Collision.h" />
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<ClInclude Include="Components\DirectionalLight.h" />
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<ClInclude Include="Components\Input.h" />
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@@ -132,7 +132,7 @@
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<ClInclude Include="logging.h" />
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<ClInclude Include="glerror.h" />
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<ClInclude Include="Model.h" />
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<ClInclude Include="Renderer\Renderer.h" />
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<ClInclude Include="Renderer.h" />
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<ClInclude Include="ShaderProgram.h" />
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<ClInclude Include="Systems\InputSystem.h" />
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<ClInclude Include="System.h" />
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