Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts: Escape-the-Dawn/GameWorld.cpp
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@@ -5,11 +5,8 @@ Systems::PlayerSystem::PlayerSystem( World* world ) : System(world)
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{
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}
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void Systems::PlayerSystem::Update(double dt)
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{
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}
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void Systems::PlayerSystem::UpdateEntity(double dt, EntityID entity, EntityID parent)
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@@ -100,8 +97,6 @@ void Systems::PlayerSystem::UpdateEntity(double dt, EntityID entity, EntityID pa
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else if(Euler.z > 0.f)
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transform->Orientation = transform->Orientation * glm::angleAxis<float>((float)dt,glm::vec3(0,0,-1));
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}
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}
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}
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