diff --git a/Escape-the-Dawn/GameWorld.cpp b/Escape-the-Dawn/GameWorld.cpp index 9a1d074..8e9fb82 100644 --- a/Escape-the-Dawn/GameWorld.cpp +++ b/Escape-the-Dawn/GameWorld.cpp @@ -103,7 +103,7 @@ void GameWorld::Initialize() bounds = AddComponent(m_Player, "Bounds"); bounds->Origin = glm::vec3(transform->Position.x, transform->Position.y - 4, transform->Position.z + 3); bounds->VolumeVector = glm::vec3(4.f,0.7f,4); - bounds->VolumeVector = glm::vec3(1.f,0.7f,1.f); + //bounds->VolumeVector = glm::vec3(1.f,0.7f,1.f); player2 = CreateEntity();