Debug draw normals.

This commit is contained in:
2014-03-11 14:46:43 +01:00
parent 176852ebdd
commit 6c6ce62e9a
14 changed files with 109 additions and 54 deletions
+3
View File
@@ -149,6 +149,7 @@
<ClInclude Include="MenuFrame.h" />
<ClInclude Include="Model.h" />
<ClInclude Include="OBJ.h" />
<ClInclude Include="OpenGL.h" />
<ClInclude Include="Renderer.h" />
<ClInclude Include="ShaderProgram.h" />
<ClInclude Include="Systems\InputSystem.h" />
@@ -165,6 +166,8 @@
</ItemGroup>
<ItemGroup>
<None Include="Shaders\Fragment.glsl" />
<None Include="Shaders\Normals.frag.glsl" />
<None Include="Shaders\Normals.geo.glsl" />
<None Include="Shaders\Vertex.glsl" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />