Debug draw normals.
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@@ -8,11 +8,7 @@
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#include <vector>
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#include <memory>
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#include <GL/glew.h>
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#define GLFW_INCLUDE_GLU
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#include <GLFW/glfw3.h>
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#include <glext.h>
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#define GLM_FORCE_RADIANS
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#include "OpenGL.h"
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#include <glm/glm.hpp>
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#include <glm/gtc/constants.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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