Debug draw normals.
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@@ -3,10 +3,7 @@
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#include <string>
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#include <GL/glew.h>
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#define GLFW_INCLUDE_GLU
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#include <GLFW/glfw3.h>
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#include <glext.h>
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#include "OpenGL.h"
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#include <SOIL.h>
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class Texture
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