WIP Shadow Mapping

This commit is contained in:
2014-03-12 21:40:19 +01:00
parent f48cb32008
commit 77aff3c078
15 changed files with 395 additions and 103 deletions
@@ -0,0 +1,17 @@
#version 430
layout(location = 0) in vec3 Position;
layout(location = 2) in vec2 TextureCoord;
out VertexData {
vec3 Position;
vec2 TextureCoord;
} Output;
void main()
{
gl_Position = vec4(Position, 1.0);
Output.Position = Position;
Output.TextureCoord = TextureCoord;
}