Red debug bounding boxes boilerplate

This commit is contained in:
2014-03-13 03:05:22 +01:00
parent 61b0d9e7d3
commit 788582276d
4 changed files with 26 additions and 15 deletions
+3 -1
View File
@@ -1,5 +1,7 @@
#version 430
uniform vec4 Color;
in VertexData {
vec3 Position;
vec3 Normal;
@@ -11,5 +13,5 @@ out vec4 FragmentColor;
void main() {
//FragmentColor = vec4(1.0 - gl_Color.r, 1.0 - gl_Color.g, 1.0 - gl_Color.b, 0.0);
FragmentColor = vec4(1.0, 1.0, 1.0, 1.0);
FragmentColor = Color;
}