Fulhack.
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@@ -17,6 +17,7 @@ struct Input : Component
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std::array<int, GLFW_MOUSE_BUTTON_LAST+1> MouseState;
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std::array<int, GLFW_MOUSE_BUTTON_LAST+1> LastMouseState;
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float dX, dY;
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float WheelDelta;
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};
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}
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@@ -11,7 +11,7 @@ namespace Components
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struct SoundEmitter : Component
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{
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float Gain;
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//float MaxDistance;
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float MaxDistance;
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float ReferenceDistance;
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float Pitch;
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bool Loop;
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