Input system complete (untested)

This commit is contained in:
2014-03-07 02:53:52 +01:00
parent b1f0bc7cce
commit 95a36794e3
6 changed files with 53 additions and 13 deletions
+8 -3
View File
@@ -1,16 +1,21 @@
#ifndef Components_Input_h__
#define Components_Input_h__
#include "Component.h"
#include <array>
#include <GLFW/glfw3.h>
#include "Component.h"
namespace Components
{
struct Input : Component
{
int KeyState[GLFW_KEY_LAST];
int MouseState[GLFW_MOUSE_BUTTON_LAST];
std::array<int, GLFW_KEY_LAST> KeyState;
std::array<int, GLFW_KEY_LAST> LastKeyState;
std::array<int, GLFW_MOUSE_BUTTON_LAST> MouseState;
std::array<int, GLFW_MOUSE_BUTTON_LAST> LastMouseState;
float dX, dY;
};