No ship shadow

This commit is contained in:
2014-03-14 04:35:13 +01:00
parent 829789d1ad
commit 982fce4a72
5 changed files with 13 additions and 9 deletions
+2 -2
View File
@@ -26,7 +26,7 @@ public:
int HEIGHT, WIDTH;
std::list<std::tuple<Model*, glm::mat4, bool>> ModelsToRender;
std::list<std::tuple<Model*, glm::mat4, bool, bool>> ModelsToRender;
int Lights;
std::vector<float> Light_position;
std::vector<float> Light_specular;
@@ -43,7 +43,7 @@ public:
void Draw(double dt);
void DrawText();
void AddModelToDraw(std::shared_ptr<Model> model, glm::vec3 position, glm::quat orientation, glm::vec3 scale, bool visible);
void AddModelToDraw(std::shared_ptr<Model> model, glm::vec3 position, glm::quat orientation, glm::vec3 scale, bool visible, bool shadowCaster);
void AddTextToDraw();
void AddPointLightToDraw(
glm::vec3 _position,