Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
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@@ -32,7 +32,7 @@ void Systems::LevelGenerationSystem::SpawnObstacle()
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sound->Loop = true;
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sound->Gain = 1.f;
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sound->ReferenceDistance = 15.f;
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sound->ReferenceDistance = 4.f;
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m_World->GetSystem<Systems::SoundSystem>("SoundSystem")->PlaySound(sound, "Sounds/hum.wav");
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if(typeRandom >= 0 && typeRandom < 1) // Mountain stuff :D
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