attenuation on sound

This commit is contained in:
Adam
2014-03-11 03:34:49 +01:00
parent 57e2e404bc
commit a7aad7679d
3 changed files with 11 additions and 12 deletions
+5 -6
View File
@@ -1,14 +1,12 @@
#include "SoundSystem.h"
#include "World.h"
//#include <fstream>
Systems::SoundSystem::SoundSystem(World* world)
: System(world)
{
//initialize OpenAL
ALCdevice* Device = alcOpenDevice(NULL);
ALCcontext* context;
if(Device)
{
context = alcCreateContext(Device, NULL);
@@ -24,7 +22,7 @@ Systems::SoundSystem::SoundSystem(World* world)
void Systems::SoundSystem::Update(double dt)
{
}
void Systems::SoundSystem::UpdateEntity(double dt, EntityID entity, EntityID parent)
@@ -57,6 +55,7 @@ void Systems::SoundSystem::UpdateEntity(double dt, EntityID entity, EntityID par
if(soundEmitter != nullptr)
{
ALuint source = m_Source[soundEmitter.get()];
alSourcei(source, AL_GAIN, soundEmitter->Gain);
alSourcei(source, AL_MAX_DISTANCE, soundEmitter->MaxDistance);
alSourcei(source, AL_REFERENCE_DISTANCE, soundEmitter->ReferenceDistance);
alSourcef(source, AL_PITCH, soundEmitter->Pitch);
@@ -65,7 +64,7 @@ void Systems::SoundSystem::UpdateEntity(double dt, EntityID entity, EntityID par
glm::vec3 emitterPos = transformComponent->Position;
ALfloat sourcePos[3] = { emitterPos.x, emitterPos.y, -emitterPos.z };
glm::vec3 emitterVel= transformComponent->Position;
glm::vec3 emitterVel= transformComponent->Velocity;
ALfloat sourceVel[3] = { emitterVel.x, emitterVel.y, -emitterVel.z };
alSourcefv(source, AL_POSITION, sourcePos);
@@ -159,7 +158,7 @@ ALuint Systems::SoundSystem::LoadFile(std::string fileName)
ALuint buffer;
alGenBuffers(1, &buffer);
alBufferData(buffer, format, buf, dataSize, sampleRate);
//delete[] buf;
delete[] buf;
m_BufferCache[fileName] = buffer;
return buffer;