Renderer refactoring. WIP InputSystem.

This commit is contained in:
2014-03-07 02:28:19 +01:00
parent e65db077d5
commit b1f0bc7cce
8 changed files with 39 additions and 59 deletions
+2 -1
View File
@@ -6,6 +6,8 @@
#include <vector>
#include <string>
#include "Renderer.h"
#include "Entity.h"
#include "Component.h"
#include "Factory.h"
@@ -64,7 +66,6 @@ public:
// Recursively update through the scene graph
void Update(double dt);
void RecursiveUpdate(std::shared_ptr<System> system, double dt, EntityID parentEntity);
private: