Sound when crashing into obstacle added
This commit is contained in:
@@ -69,7 +69,6 @@ void Systems::CollisionSystem::Intersects(EntityID aEntity, EntityID bEntity)
|
||||
if(bCollisionComponent == nullptr)
|
||||
return;
|
||||
|
||||
|
||||
auto aBounds = m_World->GetComponent<Components::Bounds>(aEntity, "Bounds");
|
||||
|
||||
auto bBounds = m_World->GetComponent<Components::Bounds>(bEntity, "Bounds");
|
||||
|
||||
Reference in New Issue
Block a user