Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn
Conflicts: Escape-the-Dawn/Renderer.cpp Escape-the-Dawn/Systems/PlayerSystem.cpp
This commit is contained in:
@@ -47,7 +47,7 @@ public:
|
||||
std::vector<float> Light_linearAttenuation;
|
||||
std::vector<float> Light_quadraticAttenuation;
|
||||
std::vector<float> Light_spotExponent;
|
||||
std::vector<glm::mat4> AABBsToRender;
|
||||
std::vector<std::tuple<glm::mat4, bool>> AABBsToRender;
|
||||
|
||||
Renderer();
|
||||
|
||||
@@ -66,7 +66,7 @@ public:
|
||||
float _quadraticAttenuation,
|
||||
float _spotExponent
|
||||
);
|
||||
void AddAABBToDraw(glm::vec3 origin, glm::vec3 volumeVector);
|
||||
void AddAABBToDraw(glm::vec3 origin, glm::vec3 volumeVector, bool colliding);
|
||||
|
||||
void LoadContent();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user