Merge branch 'master' of github.com:sippeangelo/Escape-the-Dawn

Conflicts:
	Escape-the-Dawn/Renderer.cpp
	Escape-the-Dawn/Systems/PlayerSystem.cpp
This commit is contained in:
Tobias Dahl
2014-03-13 03:56:39 +01:00
16 changed files with 196 additions and 44 deletions
+3 -1
View File
@@ -1,5 +1,7 @@
#version 430
uniform vec4 Color;
in VertexData {
vec3 Position;
vec3 Normal;
@@ -11,5 +13,5 @@ out vec4 FragmentColor;
void main() {
//FragmentColor = vec4(1.0 - gl_Color.r, 1.0 - gl_Color.g, 1.0 - gl_Color.b, 0.0);
FragmentColor = vec4(1.0, 1.0, 1.0, 1.0);
FragmentColor = Color;
}