WIP Camera Control

This commit is contained in:
Tobias Dahl
2014-03-10 01:51:00 +01:00
parent da62ed5ac6
commit cb16ecb5d6
5 changed files with 93 additions and 6 deletions
+30
View File
@@ -0,0 +1,30 @@
#ifndef PlayerSystem_h__
#define PlayerSystem_h__
#include <array>
#include "System.h"
#include "Renderer.h"
#include "Components/Transform.h"
#include "Components/Input.h"
#include "logging.h"
namespace Systems
{
class PlayerSystem : public System
{
public:
PlayerSystem(World* world)
: System(world) { }
void Update(double dt) override;
void UpdateEntity(double dt, EntityID entity, EntityID parent) override;
private:
};
}
#endif // InputSystem_h__